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Syntax

  • player.awardAchievement (Achievement ach);

Tilldelning av prestationer

Player player;     //The player you want to award your achievement with
Achievement achievement;     //The achievement you want to award your player

player.awardAchievement(achievement);    //Awarding the achievement

Kontrollera om spelaren har prestation:

Player player;
Achievement achievement;
boolean hasAchievement = player.hasAchievement(achievement);

Koden tilldelar prestationen och alla föräldraprestationer.


Möjliga resultat är:

  • ACQUIRE_IRON (förvärva hårdvara)
  • BAKE_CAKE (The Lie)
  • BOOKCASE (bibliotekarie)
  • BREED_COW (Repopulation)
  • BREW_POTION (lokalt bryggeri)
  • BUILD_BETTER_PICKAXE (Få en uppgradering)
  • BUILD_FURNACE (hett ämne)
  • BUILD_HOE (Time to Farm!)
  • BUILD_PICKAXE (Time to Mine!)
  • BUILD_SWORD (Time to Strike!)
  • BUILD_WORKBENCH (benchmarking)
  • COOK_FISH (Delicious Fish)
  • DIAMONDS_TO_YOU (diamanter till dig!)
  • ENCHANTMENTS (Enchanter)
  • END_PORTAL (Slutet?)
  • EXPLORE_ALL_BIOMES (Adventuring Time)
  • FLY_PIG (When Pigs Fly)
  • FULL_BEACON (Beaconator)
  • GET_BLAZE_ROD (In Fire)
  • GET_DIAMONDS (DIAMONDS!)
  • GHAST_RETURN (Återgå till avsändare)
  • KILL_COW (tippvagn)
  • KILL_ENEMY (Monster Hunter)
  • KILL_WITHER (början.)
  • MAKE_BREAD (baka bröd)
  • MINE_WOOD (Getting Wood)
  • NETHER_PORTAL (vi måste gå djupare)
  • ON_A_RAIL (On A Rail)
  • OPEN_INVENTORY (tar inventering)
  • OVERKILL (Overkill)
  • ÖVERKOMMANDE (övermannad)
  • SNIPE_SKELETON (Sniper Duel)
  • SPAWN_WITHER (Början?)
  • THE_END (The End.)

Referens



Modified text is an extract of the original Stack Overflow Documentation
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