Android
Google Awareness APIs
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備考
Snapshot APIは現在の状態を要求するのに使用され、 Fence APIは指定された状態を継続的にチェックし、アプリケーションが実行されていないときにコールバックを送信することを忘れないでください。
全体として、Snapshot APIまたはFence APIを使用するための基本的な手順がいくつかあります。
Google Developers ConsoleからAPIキーを取得する
マニフェストに必要な権限とAPIキーを追加する:
<!-- Not required for getting current headphone state --> <uses-permission android:name="android.permission.ACCESS_FINE_LOCATION"/> <!-- Only required for actvity recognition --> <uses-permission android:name="com.google.android.gms.permission.ACTIVITY_RECOGNITION"/> <!-- Replace with your actual API key from console --> <meta-data android:name="com.google.android.awareness.API_KEY" android:value="YOUR_API_KEY"/> <!-- Required for Snapshot API only --> <meta-data android:name="com.google.android.geo.API_KEY" android:value="YOUR_API_KEY"/>
できればアクティビティのonCreate()メソッドで
GoogleApiClient
どこかでGoogleApiClient
してください。GoogleApiClient client = new GoogleApiClient.Builder(context) .addApi(Awareness.API) .build(); client.connect();
あなたの選択したAPIを呼び出す
解析結果
必要なユーザー権限を確認する簡単な方法は、次のような方法です。
private boolean isFineLocationGranted() {
if (ActivityCompat.checkSelfPermission(context, Manifest.permission.ACCESS_FINE_LOCATION)
!= PackageManager.PERMISSION_GRANTED) {
Log.e(getClass().getSimpleName(), "Fine location permission not granted!");
}
}
Snapshot APIを使用して現在のユーザーアクティビティを取得する
ユーザーの身体活動に関する1回限りの不変な要求については、Snapshot APIを使用してください。
// Remember to initialize your client as described in the Remarks section
Awareness.SnapshotApi.getDetectedActivity(client)
.setResultCallback(new ResultCallback<DetectedActivityResult>() {
@Override
public void onResult(@NonNull DetectedActivityResult detectedActivityResult) {
if (!detectedActivityResult.getStatus().isSuccess()) {
Log.e(getClass().getSimpleName(), "Could not get the current activity.");
return;
}
ActivityRecognitionResult result = detectedActivityResult
.getActivityRecognitionResult();
DetectedActivity probableActivity = result.getMostProbableActivity();
Log.i(getClass().getSimpleName(), "Activity received : " +
probableActivity.toString());
}
});
Snapshot APIでヘッドホンの状態を取得する
// Remember to initialize your client as described in the Remarks section
Awareness.SnapshotApi.getHeadphoneState(client)
.setResultCallback(new ResultCallback<HeadphoneStateResult>() {
@Override
public void onResult(@NonNull HeadphoneStateResult headphoneStateResult) {
Log.i(TAG, "Headphone state connection state: " +
headphoneStateResult.getHeadphoneState()
.getState() == HeadphoneState.PLUGGED_IN));
}
});
Snapshot APIを使用して現在の場所を取得する
// Remember to intialize your client as described in the Remarks section
Awareness.SnapshotApi.getLocation(client)
.setResultCallback(new ResultCallback<LocationResult>() {
@Override
public void onResult(@NonNull LocationResult locationResult) {
Location location = locationResult.getLocation();
Log.i(getClass().getSimpleName(), "Coordinates: "location.getLatitude() + "," +
location.getLongitude() + ", radius : " + location.getAccuracy());
}
});
Snapshot APIを使用して周辺の場所を取得する
// Remember to initialize your client as described in the Remarks section
Awareness.SnapshotApi.getPlaces(client)
.setResultCallback(new ResultCallback<PlacesResult>() {
@Override
public void onResult(@NonNull PlacesResult placesResult) {
List<PlaceLikelihood> likelihoodList = placesResult.getPlaceLikelihoods();
if (likelihoodList == null || likelihoodList.isEmpty()) {
Log.e(getClass().getSimpleName(), "No likely places");
}
}
});
それらの場所でデータを取得する場合、いくつかのオプションがあります:
Place place = placeLikelihood.getPlace();
String likelihood = placeLikelihood.getLikelihood();
Place place = likelihood.getPlace();
String placeName = place.getName();
String placeAddress = place.getAddress();
String placeCoords = place.getLatLng();
String locale = extractFromLocale(place.getLocale()));
Snapshot APIを使用して現在の気象を取得する
// Remember to initialize your client as described in the Remarks section
Awareness.SnapshotApi.getWeather(client)
.setResultCallback(new ResultCallback<WeatherResult>() {
@Override
public void onResult(@NonNull WeatherResult weatherResult) {
Weather weather = weatherResult.getWeather();
if (weather == null) {
Log.e(getClass().getSimpleName(), "No weather received");
} else {
Log.i(getClass().getSimpleName(), "Temperature is " +
weather.getTemperature(Weather.CELSIUS) + ", feels like " +
weather.getFeelsLikeTemperature(Weather.CELSIUS) +
", humidity is " + weather.getHumidity());
}
}
});
Fence APIを使用してユーザーアクティビティの変更を取得する
ユーザーが歩行、実行中、またはDetectedActivityFence
クラスのその他のアクティビティなどのアクティビティを開始または終了したときを検出する場合は、 DetectedActivityFence
するアクティビティのフェンスを作成し、ユーザーの開始/このアクティビティを終了します。 BroadcastReceiver
を使用して、アクティビティを含むデータを含むIntent
を取得します。
// Your own action filter, like the ones used in the Manifest.
private static final String FENCE_RECEIVER_ACTION = BuildConfig.APPLICATION_ID +
"FENCE_RECEIVER_ACTION";
private static final String FENCE_KEY = "walkingFenceKey";
private FenceReceiver mFenceReceiver;
private PendingIntent mPendingIntent;
// Make sure to initialize your client as described in the Remarks section.
protected void onCreate(Bundle savedInstanceState) {
super.onCreate(savedInstanceState);
// etc.
// The 0 is a standard Activity request code that can be changed to your needs.
mPendingIntent = PendingIntent.getBroadcast(this, 0,
new Intent(FENCE_RECEIVER_ACTION), 0);
registerReceiver(mFenceReceiver, new IntentFilter(FENCE_RECEIVER_ACTION));
// Create the fence.
AwarenessFence fence = DetectedActivityFence.during(DetectedActivityFence.WALKING);
// Register the fence to receive callbacks.
Awareness.FenceApi.updateFences(client, new FenceUpdateRequest.Builder()
.addFence(FENCE_KEY, fence, mPendingIntent)
.build())
.setResultCallback(new ResultCallback<Status>() {
@Override
public void onResult(@NonNull Status status) {
if (status.isSuccess()) {
Log.i(FENCE_KEY, "Successfully registered.");
} else {
Log.e(FENCE_KEY, "Could not be registered: " + status);
}
}
});
}
}
これで、ユーザがアクティビティを変更したときにコールバックを取得するために、 BroadcastReceiver
インテントを受け取ることができます。
public class FenceReceiver extends BroadcastReceiver {
private static final String TAG = "FenceReceiver";
@Override
public void onReceive(Context context, Intent intent) {
// Get the fence state
FenceState fenceState = FenceState.extract(intent);
switch (fenceState.getCurrentState()) {
case FenceState.TRUE:
Log.i(TAG, "User is walking");
break;
case FenceState.FALSE:
Log.i(TAG, "User is not walking");
break;
case FenceState.UNKNOWN:
Log.i(TAG, "User is doing something unknown");
break;
}
}
}
Fence APIを使用して特定の範囲内の位置を変更する
ユーザーが特定の場所を入力したときに検出する場合は、特定の場所のフェンスを作成して、ユーザーがその場所に出入りしたときに通知を受けることができます。
// Your own action filter, like the ones used in the Manifest
private static final String FENCE_RECEIVER_ACTION = BuildConfig.APPLICATION_ID +
"FENCE_RECEIVER_ACTION";
private static final String FENCE_KEY = "locationFenceKey";
private FenceReceiver mFenceReceiver;
private PendingIntent mPendingIntent;
// Make sure to initialize your client as described in the Remarks section
protected void onCreate(Bundle savedInstanceState) {
super.onCreate(savedInstanceState);
// etc
// The 0 is a standard Activity request code that can be changed for your needs
mPendingIntent = PendingIntent.getBroadcast(this, 0,
new Intent(FENCE_RECEIVER_ACTION), 0);
registerReceiver(mFenceReceiver, new IntentFilter(FENCE_RECEIVER_ACTION));
// Create the fence
AwarenessFence fence = LocationFence.entering(48.136334, 11.581660, 25);
// Register the fence to receive callbacks.
Awareness.FenceApi.updateFences(client, new FenceUpdateRequest.Builder()
.addFence(FENCE_KEY, fence, mPendingIntent)
.build())
.setResultCallback(new ResultCallback<Status>() {
@Override
public void onResult(@NonNull Status status) {
if (status.isSuccess()) {
Log.i(FENCE_KEY, "Successfully registered.");
} else {
Log.e(FENCE_KEY, "Could not be registered: " + status);
}
}
});
}
}
次に、ユーザー状態の更新を受け取るためのBroadcastReciverを作成します。
public class FenceReceiver extends BroadcastReceiver {
private static final String TAG = "FenceReceiver";
@Override
public void onReceive(Context context, Intent intent) {
// Get the fence state
FenceState fenceState = FenceState.extract(intent);
switch (fenceState.getCurrentState()) {
case FenceState.TRUE:
Log.i(TAG, "User is in location");
break;
case FenceState.FALSE:
Log.i(TAG, "User is not in location");
break;
case FenceState.UNKNOWN:
Log.i(TAG, "User is doing something unknown");
break;
}
}
}