android-gradle
Configureer uw build met Gradle
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Opmerkingen
Het Android-buildsysteem compileert app-bronnen en broncode en verpakt deze in APK's die u kunt testen, implementeren, ondertekenen en distribueren. Android Studio maakt gebruik van Gradle, een geavanceerde toolkit om het buildproces te automatiseren en te beheren, terwijl u flexibele aangepaste buildconfiguraties kunt definiëren.
Officiële documentatie
Waarom zijn er twee build.gradle-bestanden in een Android Studio-project?
<PROJECT_ROOT>\app\build.gradle is specifiek voor app-module.
<PROJECT_ROOT>\build.gradle is een "Top-level build-bestand" waar u configuratie-opties kunt toevoegen die gemeenschappelijk zijn voor alle subprojecten / modules.
Als u een andere module in uw project gebruikt, zou u als lokale bibliotheek een ander build.gradle-bestand hebben: <PROJECT_ROOT>\module\build.gradle
Het opbouwbestand op het hoogste niveau
Het build.gradle-bestand op het hoogste niveau, in de hoofdmap van het project, definieert build-configuraties die van toepassing zijn op alle modules in uw project. Het buildscript {} block het hoogste niveau gebruikt standaard het buildscript {} block om de Gradle-opslagplaatsen en afhankelijkheden te definiëren die gemeenschappelijk zijn voor alle modules in het project. Het volgende codevoorbeeld beschrijft de standaardinstellingen en DSL-elementen die u in het hoogste niveau build.gradle kunt vinden nadat u een nieuw project hebt gemaakt.
buildscript {
repositories {
mavenCentral()
}
dependencies {
classpath 'com.android.tools.build:gradle:2.2.0'
classpath 'com.google.gms:google-services:3.0.0'
}
}
ext {
compileSdkVersion = 23
buildToolsVersion = "23.0.1"
}
Het buildbestand op moduleniveau
Met het build.gradle-bestand op moduleniveau, dat zich in elke <project>/<module>/ map bevindt, kunt u de build-instellingen configureren voor de specifieke module waarin het zich bevindt. Door deze build-instellingen te configureren, kunt u aangepaste verpakkingsopties bieden, zoals als extra build.gradle en productaroma's en instellingen overschrijven in het main/ app manifest of het hoogste build.gradle bestand.
apply plugin: 'com.android.application'
android {
compileSdkVersion rootProject.ext.compileSdkVersion
buildToolsVersion rootProject.ext.buildToolsVersion
}
dependencies {
//.....
}
Voorbeeld van topniveaubestand
/**
* The buildscript {} block is where you configure the repositories and
* dependencies for Gradle itself--meaning, you should not include dependencies
* for your modules here. For example, this block includes the Android plugin for
* Gradle as a dependency because it provides the additional instructions Gradle
* needs to build Android app modules.
*/
buildscript {
/**
* The repositories {} block configures the repositories Gradle uses to
* search or download the dependencies. Gradle pre-configures support for remote
* repositories such as JCenter, Maven Central, and Ivy. You can also use local
* repositories or define your own remote repositories. The code below defines
* JCenter as the repository Gradle should use to look for its dependencies.
*/
repositories {
jcenter()
}
/**
* The dependencies {} block configures the dependencies Gradle needs to use
* to build your project. The following line adds Android Plugin for Gradle
* version 2.0.0 as a classpath dependency.
*/
dependencies {
classpath 'com.android.tools.build:gradle:2.0.0'
}
}
/**
* The allprojects {} block is where you configure the repositories and
* dependencies used by all modules in your project, such as third-party plugins
* or libraries. Dependencies that are not required by all the modules in the
* project should be configured in module-level build.gradle files. For new
* projects, Android Studio configures JCenter as the default repository, but it
* does not configure any dependencies.
*/
allprojects {
repositories {
jcenter()
}
}
Het voorbeeld van het modulebestand
/**
* The first line in the build configuration applies the Android plugin for
* Gradle to this build and makes the android {} block available to specify
* Android-specific build options.
*/
apply plugin: 'com.android.application'
/**
* The android {} block is where you configure all your Android-specific
* build options.
*/
android {
/**
* compileSdkVersion specifies the Android API level Gradle should use to
* compile your app. This means your app can use the API features included in
* this API level and lower.
*
* buildToolsVersion specifies the version of the SDK build tools, command-line
* utilities, and compiler that Gradle should use to build your app. You need to
* download the build tools using the SDK Manager.
*/
compileSdkVersion 23
buildToolsVersion "23.0.3"
/**
* The defaultConfig {} block encapsulates default settings and entries for all
* build variants, and can override some attributes in main/AndroidManifest.xml
* dynamically from the build system. You can configure product flavors to override
* these values for different versions of your app.
*/
defaultConfig {
/**
* applicationId uniquely identifies the package for publishing.
* However, your source code should still reference the package name
* defined by the package attribute in the main/AndroidManifest.xml file.
*/
applicationId 'com.example.myapp'
// Defines the minimum API level required to run the app.
minSdkVersion 14
// Specifies the API level used to test the app.
targetSdkVersion 23
// Defines the version number of your app.
versionCode 1
// Defines a user-friendly version name for your app.
versionName "1.0"
}
/**
* The buildTypes {} block is where you can configure multiple build types.
* By default, the build system defines two build types: debug and release. The
* debug build type is not explicitly shown in the default build configuration,
* but it includes debugging tools and is signed with the debug key. The release
* build type applies Proguard settings and is not signed by default.
*/
buildTypes {
/**
* By default, Android Studio configures the release build type to enable code
* shrinking, using minifyEnabled, and specifies the Proguard settings file.
*/
release {
minifyEnabled true // Enables code shrinking for the release build type.
proguardFiles getDefaultProguardFile('proguard-android.txt'), 'proguard-rules.pro'
}
}
/**
* The productFlavors {} block is where you can configure multiple product
* flavors. This allows you to create different versions of your app that can
* override defaultConfig {} with their own settings. Product flavors are
* optional, and the build system does not create them by default. This example
* creates a free and paid product flavor. Each product flavor then specifies
* its own application ID, so that they can exist on the Google Play Store, or
* an Android device, simultaneously.
*/
productFlavors {
free {
applicationId 'com.example.myapp.free'
}
paid {
applicationId 'com.example.myapp.paid'
}
}
}
/**
* The dependencies {} block in the module-level build configuration file
* only specifies dependencies required to build the module itself.
*/
dependencies {
compile project(":lib")
compile 'com.android.support:appcompat-v7:24.1.0'
compile fileTree(dir: 'libs', include: ['*.jar'])
}
Gebruik archivesBaseName om de apk-naam te wijzigen
U kunt de archivesBaseName gebruiken om de naam van apk in te stellen.
Bijvoorbeeld:
defaultConfig {
....
project.ext.set("archivesBaseName", "MyName-" + defaultConfig.versionName);
}
U krijgt deze uitvoer.
MyName-X.X.X-release.apk