pygame
Aggiunta di musica di sottofondo e effetti sonori
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Osservazioni
Prova a riprodurre musica in ".wav" anziché ".mp3". In ".mp3" la musica è in ritardo.
Esempio per aggiungere musica in pygame
import pygame
file = 'some.mp3'
pygame.init()
pygame.mixer.init()
pygame.mixer.music.load(file)
pygame.mixer.music.play(-1) # If the loops is -1 then the music will repeat indefinitely.
Esempio per aggiungere playlist musicali in pygame
import pygame
import time
pygame.mixer.init()
pygame.display.init()
screen = pygame.display.set_mode ( ( 420 , 240 ) )
playlist = list()
playlist.append ( "music3.mp3" )
playlist.append ( "music2.mp3" )
playlist.append ( "music1.mp3" )
pygame.mixer.music.load ( playlist.pop() ) # Get the first track from the playlist
pygame.mixer.music.queue ( playlist.pop() ) # Queue the 2nd song
pygame.mixer.music.set_endevent ( pygame.USEREVENT ) # Setup the end track event
pygame.mixer.music.play() # Play the music
running = True
while running:
for event in pygame.event.get():
if event.type == pygame.USEREVENT: # A track has ended
if len ( playlist ) > 0: # If there are more tracks in the queue...
pygame.mixer.music.queue ( playlist.pop() ) # Q
Modified text is an extract of the original Stack Overflow Documentation
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