Xamarin.iOS
Méthodes de redimensionnement pour UIImage
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Redimensionner l'image - avec le rapport d'aspect
// resize the image to be contained within a maximum width and height, keeping aspect ratio
public static UIImage MaxResizeImage(this UIImage sourceImage, float maxWidth, float maxHeight)
{
var sourceSize = sourceImage.Size;
var maxResizeFactor = Math.Min(maxWidth / sourceSize.Width, maxHeight / sourceSize.Height);
if (maxResizeFactor > 1) return sourceImage;
var width = maxResizeFactor * sourceSize.Width;
var height = maxResizeFactor * sourceSize.Height;
UIGraphics.BeginImageContext(new CGSize(width, height));
sourceImage.Draw(new CGRect(0, 0, width, height));
var resultImage = UIGraphics.GetImageFromCurrentImageContext();
UIGraphics.EndImageContext();
return resultImage;
}
Redimensionner l'image - sans rapport d'aspect
// resize the image (without trying to maintain aspect ratio)
public static UIImage ResizeImage(this UIImage sourceImage, float width, float height)
{
UIGraphics.BeginImageContext(new SizeF(width, height));
sourceImage.Draw(new RectangleF(0, 0, width, height));
var resultImage = UIGraphics.GetImageFromCurrentImageContext();
UIGraphics.EndImageContext();
return resultImage;
}
Recadrer l'image sans redimensionner
// crop the image, without resizing
public static UIImage CropImage(this UIImage sourceImage, int crop_x, int crop_y, int width, int height)
{
var imgSize = sourceImage.Size;
UIGraphics.BeginImageContext(new SizeF(width, height));
var context = UIGraphics.GetCurrentContext();
var clippedRect = new RectangleF(0, 0, width, height);
context.ClipToRect(clippedRect);
var drawRect = new CGRect(-crop_x, -crop_y, imgSize.Width, imgSize.Height);
sourceImage.Draw(drawRect);
var modifiedImage = UIGraphics.GetImageFromCurrentImageContext();
UIGraphics.EndImageContext();
return modifiedImage;
}
Modified text is an extract of the original Stack Overflow Documentation
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