uwp
Ciclo di vita delle applicazioni
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introduzione
Il ciclo di vita universale di Windows 10 App è costituito da tre diversi stati: 1) In esecuzione - l'applicazione è in uso corrente 2) Non in esecuzione - l'applicazione è chiusa e rimossa dalla memoria 3) Sospesa - lo stato dell'applicazione è bloccato ma è ancora in memoria [! [ inserisci la descrizione dell'immagine qui] [1]] [1] [1]: https://i.stack.imgur.com/x7MCl.png Come puoi vedere nell'immagine qui sopra ci sono diversi eventi collegati con lo spostamento da uno stato a un altro. Nella sezione degli esempi mostro come gestirli.
Osservazioni
È utile fare riferimento a due buoni articoli sul blog MSDN:
Gestione dello stato "in esecuzione"
Quando ci si sposta nello stato "In esecuzione" c'è un gestore speciale collegato a questo evento: apri la classe "App.xaml.cx" e vedi il metodo "OnLaunched" - questo si attiva quando l'applicazione viene aperta dall'utente dallo stato "Terminato":
protected override void OnLaunched(LaunchActivatedEventArgs e)
{
Frame rootFrame = Window.Current.Content as Frame;
// Do not repeat app initialization when the Window already has content,
// just ensure that the window is active
if (rootFrame == null)
{
// Create a Frame to act as the navigation context and navigate to the first page
rootFrame = new Frame();
rootFrame.NavigationFailed += OnNavigationFailed;
//You can get information about previous state of the app:
if (e.PreviousExecutionState == ApplicationExecutionState.Terminated)
{
//The app was previously suspended but was then shutdown
//at some point because the system needed to reclaim memory.
}
if (e.PreviousExecutionState == ApplicationExecutionState.ClosedByUser)
{
//The user closed the app with the close gesture in tablet mode,
//or with Alt+F4.When the user closes the app, it is first suspended
//and then terminated.
}
if (e.PreviousExecutionState == ApplicationExecutionState.NotRunning)
{
//An app could be in this state because it hasn't been launched since the last time
//the user rebooted or logged in. It can also be in this state if it was running
//but then crashed, or because the user closed it earlier.
}
if (e.PreviousExecutionState == ApplicationExecutionState.Running)
{
//The app was already open when the user tried to launch it again
}
if (e.PreviousExecutionState == ApplicationExecutionState.Suspended)
{
//The user either minimized or switched away from your app
//and didn't return to it within a few seconds.
}
// Place the frame in the current Window
Window.Current.Content = rootFrame;
}
//When available system resources allow, the startup performance of Windows Store
//apps on desktop device family devices is improved by proactively launching
//the user’s most frequently used apps in the background. A prelaunched app
//is put into the suspended state shortly after it is launched.Then, when the
//user invokes the app, the app is resumed by bringing it from the suspended
//state to the running state--which is faster than launching the app cold.
//The user's experience is that the app simply launched very quickly.
if (e.PrelaunchActivated == false)
{
if (rootFrame.Content == null)
{
rootFrame.Navigate(typeof(MainPage), e.Arguments);
}
Window.Current.Activate();
}
}
Gestione dello stato di "sospensione"
Quando ci si sposta in stato "Sospeso", c'è un gestore speciale collegato a questo evento: apri la classe "App.xaml.cx" e vedi il costruttore "App" - c'è un gestore di eventi:
public App()
{
this.InitializeComponent();
//Handle suspending operation with event handler:
this.Suspending += OnSuspending;
}
Ora puoi gestire l'evento di sospensione:
private Dictionary<string, object> _store = new Dictionary<string, object>();
private readonly string _saveFileName = "store.xml";
private async void OnSuspending(object sender, SuspendingEventArgs e)
{
var deferral = e.SuspendingOperation.GetDeferral();
_store.Add("timestamp", DateTime.Now);
await SaveStateAsync();
//TODO: Save application state and stop any background activity
//Here you can use await SuspensionManager.SaveAsync();
//To read more about saving state please refer to below MSDN Blog article:
//https://blogs.windows.com/buildingapps/2016/04/28/the-lifecycle-of-a-uwp-app/#RqKAKkevsAPIvBUT.97
deferral.Complete();
}
private async Task SaveStateAsync()
{
var ms = new MemoryStream();
var serializer = new DataContractSerializer(typeof(Dictionary<string, object>));
serializer.WriteObject(ms, _store);
var file = await ApplicationData.Current.LocalFolder.CreateFileAsync(_saveFileName, CreationCollisionOption.ReplaceExisting);
using (var fs = await file.OpenStreamForWriteAsync())
{
//because we have written to the stream, set the position back to start
ms.Seek(0, SeekOrigin.Begin);
await ms.CopyToAsync(fs);
await fs.FlushAsync();
}
}
Gestione dello stato di "ripresa"
L'applicazione può essere aperta dall'utente dallo stato "Sospeso". Quando lo fa viene utilizzato il gestore di eventi "OnResuming". Nella classe "App.xaml.cs":
public App()
{
this.InitializeComponent();
this.Suspending += OnSuspending;
//Handle resuming operation:
this.Resuming += App_Resuming;
}
private void App_Resuming(object sender, object e)
{
//Do some operation connected with app resuming for instance refresh data
}
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